Exalted Dieroller Instructions October 29, 2015, 12:01:16 am The Exalted roller functions in any channel save for the Lobby. It is complete for the core rules.To roll, you type/e {parameters}Where {parameters} are one or more of the following (the order does not matter):{number} of dice rolled, up to 99+{number} of automatic successes (up to 99)-{number} of penalized successes (up to 99)r1 reroll 1sr10 reroll 10s, counting successesr{number} reroll {number}. Only works on numbers 2-9, can be used with r1 and r10. r- will set the reroll value to target number minus one.t{number} target number. Defaults to 7, but hey, Sidereal shenanigans may happen.d{number} where {number} is the doubling number. If omitted, 10s are not doubled.Examples:/e 10 rolls ten dice./e 10 d rolls ten damage dice./e d 10 also rolls ten damage dice./e r1 10 rolls ten dice, rerolling 1s./e r6 10 d8 rolls ten dice, rerolling 6s, with double 8s/e r6 10 d8 r10 rolls ten dice, rerolling 6s and 10s, with double 8s/e r1 10 t6 d8 +14 -5 rolls ten dice, rerolling 1s, with double 8s, target number 6, 14 automatic successes, and 5 penalized successes.Comments and suggestions welcome. Especially regarding color arrangements, but do keep the full screen in mind.Go nuts, enjoy! : ) Last Edit: October 29, 2015, 08:51:41 am by Vekseid
Re: Exalted Dieroller Instructions Reply #1 – October 29, 2015, 06:02:45 pm Other Useful CommandsI've written a 'secrets' manager to handle those sorts of situations where you need to visibly hide something beforehand and then reveal it after someone else does something./secret {id} {your secret message here} - Stores a secret. It's unique to you. {id} is a single digit, or a letter from a to j. Secrets are channel specific - so a secret you store in the Arena won't apply to the Lobby, Roleplaying or Campaign channels.Example:/secret a rocksWill put 'rocks' into 'a'./secret listWill list your secrets in the specified channel./secret clear Running this will give instructions. /secret clear a will clear secret a, etc. all for all./reveal a Will reveal the contents of 'a' to the room.Important Note: Secrets are stored compressed, which means it's not trivial for me to read them, and lets them be a bit longer. Still, they're not exactly encrypted, and their explicit purpose is to be revealed at a later time. If need be commands will be added to allow force-revealing.Likewise, don't put anything of importance in them. There will also be purge commands, etc.Other useful commandsJust about everyone finds out about the /roll command. It's a typical dieroller. /roll 1d20 and whatnot./nick {nickname} will probably see more use. You can use it to assume your PC's name, etc. Last Edit: October 30, 2015, 09:11:49 am by Vekseid