Difference between revisions of "Breath of Creation"

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|Name=Breath of Creation
 
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|PrincipleDefining0=The Glories of the First Age must be restored.
 
|PrincipleDefining0=The Glories of the First Age must be restored.
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|PrincipleMajor0=There is never an excuse for incivility.
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|TieMinor0=The Realm (Grudging Admiration)
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|TieMinor1=The Threshold (Distaste)
 
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|Charm00Duration=Permanent
 
|Charm00Duration=Permanent
 
|Charm00Desc=Allows the character to reflexively protect against nasty juju.
 
|Charm00Desc=Allows the character to reflexively protect against nasty juju.
|Charm01Name=
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|Charm01Name=Peony Blossom Technique
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|Charm01Ability=Melee
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|Charm01Type=Reflexive
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|Charm01Cost=1m, 1wp, 3a
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|Charm01Duration=Instant
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|Charm01Desc=Make another attack when at iconic/bonfire.
 
|Charm02Name=Harmonious Academic Methodology
 
|Charm02Name=Harmonious Academic Methodology
 
|Charm02Ability=Lore
 
|Charm02Ability=Lore

Revision as of 07:28, 8 November 2015

Breath of Creation: Solar

Anima Banner:

Limit Trigger:

Background



Caste
Twilight
Native Language
Low Realm
Year of Birth
750
Supernal Ability
Craft

Attributes


Strength
Charisma
Perception

Dexterity
Manipulation
Intelligence

Stamina
Appearance
Wits


Status


Willpower

Essence
Committed 0 | 0
Maximum 13 | 33
Limit


-0
-1
-2
-4
I

Experience


Experience 0 Spent 0 Remaining 0
Solar XP 0 Spent 0 Remaining 0
Silver 17 Gold 5 Luminous 0

Important Numbers


Join Battle: 7
Feat of Strength: 4
Evasion: 1
Mobility Penalty: 0

Rush: 4
Withdraw: 4
Disengage: 3
Take Cover: 3

Natural Soak: 3
Armored Soak: 3
Total Soak: 6
Hardness: 0

Resolve: 3
Guile: 2

Abilities


Archery
Athletics
F Awareness
Brawl
Bureaucracy
S Craft
Dodge
F Integrity
C Investigation
Larceny
Linguistics
C Lore
C Medicine
F Melee
C Occult
Performance
Presence
F Resistance
Ride
Sail
F Socialize
Stealth
Survival
Thrown
War

Crafts


Architecture
Weapons
Artifacts
Armor

Lore Background


Lore Specialties: Geography, Realm History

Specialties


Athletics: Heavy Burdens

Craft: Personal Considerations

Integrity: Calm

Melee: Hammers


Charms


AbilityNamePurchasesTypeCostDurationDesc
ResistanceOx-Body TechniquePermanent-Permanent(Health level adjustments already factored in)
IntegrityIntegrity-Protecting PranaPermanent(5m, 1wp)PermanentAllows the character to reflexively protect against nasty juju.
MeleePeony Blossom TechniqueReflexive1m, 1wp, 3aInstantMake another attack when at iconic/bonfire.
LoreHarmonious Academic MethodologyPermanent-PermanentGrants a specialty at the end of every Story. Add Essence in non-Charm successes to specialized Lore rolls.
MeleeOne Weapon, Two BlowsReflexive3mInstantGrants another attack after a successful Withering attack.
MeleeExcellent StrikeSupplemental3mInstantAdd one automatic success to an attack. Reroll 1s.
MeleeFire and Stones StrikeSupplemental1m per die or successInstantAdditional damage effects.
CraftArete-Shifting PranaSimple4m, 1sxp, 1wpInstantShift dots into related crafts for one basic project.
CraftSupreme Celestial FocusPermanent-PermanentPurchase craft dots with gold xp.
CraftBrass Scales FallingPermanent-PermanentGain one silver point for each 10 on a Craft roll made sans excellency.
CraftRed Anvils RingingPermanent-PermanentOne extra silver point for each basic objective.
CraftChains Fall AwayPermanent-PermanentOne extra gold point when completing all basic objectives.
CraftCraftsman Needs no ToolsSimple6mOne TaskWhat it says on the tin.
CraftPeerless Paragon of CraftPermanent-PermanentExtra silver/gold xp at the start of each Story.
CraftSupreme Perfection of CraftPermanent-PermanentExtra silver and gold xp each day.

Languages


Low Realm
Old Realm
Riverspeak

Personal Merits


Eidetic Memory Breath of Creation can perfectly recall details.

Material Merits


Resources The character's personal wealth.

Social Merits


Cult The personal reverence the character receives.
Some Person She has Contacts Somewhere.

Principles


Defining Principle The Glories of the First Age must be restored.
Major Principle There is never an excuse for incivility.

Ties


Minor Tie The Realm (Grudging Admiration)
Minor Tie The Threshold (Distaste)

Weapons


Unarmed       Withering: 7       Decisive: 3       Damage: 10       Overwhelm: 1       Parry: 1       Tags: Bashing, Brawl, Grappling, Natural
Staff       Withering: 11       Decisive: 9       Damage: 12       Overwhelm: 1       Parry: 5       Tags: Bashing, Melee, Reaching

Possessions


Bracers of Infinite Craft, Chain Shirt

Notes


Merit Log (10/10):
  • Artifact (3) - Bracers of Infinite Craft
  • Contacts (1)
  • Eidetic Memory (2)
  • Languages (2)
  • Resources (2)

BP Log (15/15):

  • (2) +2 Craft (Weapons)
  • (2) +2 Lore
  • (2) +2 Occult
  • (2) +2 Melee
  • (4) +1 Perception
  • (1) +1 Awareness
  • (2) +2 Investigation