Difference between revisions of "Template:3eCharacter"
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__NOEDITSECTION__ | __NOEDITSECTION__ | ||
== {{{Name|Nameless}}}: {{{Type|Mortal}}} == | == {{{Name|Nameless}}}: {{{Type|Mortal}}} == | ||
− | <div style=" | + | <div class="colorslight{{{Colors|default}}}" style="padding: 0.25em; border-radius: 0.25em; clear:both; with=100%;"> |
− | [[Image:{{{Image|DefaultCharacter.png}}}|right|400px]]{{{Description|Description | + | {{#if: {{{Image|}}} | [[Image:{{{Image|DefaultCharacter.png}}}|right|400px]]}}{{{Description|Description}}}<hr> |
− | }}} | + | ===Background=== |
− | + | <hr>{{{Background|Background}}} | |
− | <div class="statlet colors{{{Colors|default}}}">'''{{{CasteTerm|Profession}}}<br | + | <hr><div class="statlet colors{{{Colors|default}}}">'''{{{CasteTerm|Profession}}}'''<br>{{{Caste|None}}}</div> |
− | <div class="statlet colors{{{Colors|default}}}">''' | + | <div class="statlet colors{{{Colors|default}}}">'''Native Language'''<br>{{{NativeLanguage|None}}}</div> |
− | {{{SpecialBlocks|}}} | + | <div class="statlet colors{{{Colors|default}}}">'''Year of Birth'''<br>{{{YearBorn|730}}}</div> |
− | + | {{{SpecialBlocks|}}}<hr> | |
− | <div class="statlet colors{{{Colors|default}}}">'''Strength {{Dot|{{{Strength|1}}}|5}}'''</div> | + | ===Attributes=== |
+ | <hr><div class="statlet colors{{{Colors|default}}}">'''Strength {{Dot|{{{Strength|1}}}|5}}'''</div> | ||
<div class="statlet colors{{{Colors|default}}}">'''Charisma {{Dot|{{{Charisma|1}}}|5}}'''</div> | <div class="statlet colors{{{Colors|default}}}">'''Charisma {{Dot|{{{Charisma|1}}}|5}}'''</div> | ||
<div class="statlet colors{{{Colors|default}}}">'''Perception {{Dot|{{{Perception|1}}}|5}}'''</div><br> | <div class="statlet colors{{{Colors|default}}}">'''Perception {{Dot|{{{Perception|1}}}|5}}'''</div><br> | ||
Line 17: | Line 18: | ||
<div class="statlet colors{{{Colors|default}}}">'''Stamina {{Dot|{{{Stamina|1}}}|5}}'''</div> | <div class="statlet colors{{{Colors|default}}}">'''Stamina {{Dot|{{{Stamina|1}}}|5}}'''</div> | ||
<div class="statlet colors{{{Colors|default}}}">'''Appearance {{Dot|{{{Appearance|1}}}|5}}'''</div> | <div class="statlet colors{{{Colors|default}}}">'''Appearance {{Dot|{{{Appearance|1}}}|5}}'''</div> | ||
− | <div class="statlet colors{{{Colors|default}}}">'''Wits {{Dot|{{{Wits|1}}}|5}}'''</div><br> | + | <div class="statlet colors{{{Colors|default}}}">'''Wits {{Dot|{{{Wits|1}}}|5}}'''</div><br><hr> |
− | <div class="statlet colors{{{Colors|default}}}">'''Willpower'''<br>{{Dot|{{{Willpower|3}}}|10}}<br>{{Box|{{{TempWillpower|3}}}|10}}</div> | + | ===Status=== |
− | {{{ | + | <hr><div class="statlet colors{{{Colors|default}}}">'''Willpower'''<br>{{Dot|{{{Willpower|3}}}|10}}<br>{{Box|{{{TempWillpower|3}}}|10}}</div>{{{EssenceBlocks|}}}<br> |
− | ---- | + | <div class="statlet colors{{{Colors|default}}}">'''-0''' {{Box|{{{Wounds0|0}}}|{{#expr: 1 + {{{MeritGiant|0}}} + ({{#ifexpr: {{{Stamina|1}}} > 4 | 1 | 0 }} * {{{OxBody|0}}} ) }}}}</div> |
+ | <div class="statlet colors{{{Colors|default}}}">'''-1''' {{Box|{{{Wounds1|0}}}|{{#expr: 2 + {{{OxBody|0}}} }}}}</div> | ||
+ | <div class="statlet colors{{{Colors|default}}}">'''-2''' {{Box|{{{Wounds2|0}}}|{{#expr: 2 - {{{MeritSmall|0}}} + {{{OxBody|0}}} + ({{#ifexpr: ({{{Stamina|1}}} < 5) and ({{{Stamina|1}}} > 2) | 1 | 0 }} * {{{OxBody|0}}} ) }}}}</div> | ||
+ | <div class="statlet colors{{{Colors|default}}}">'''-4''' {{Box|{{{Wounds4|0}}}|{{#ifexpr: {{{HRHealth4|0}}} | {{{Essence|1}}} | 1 }}}}</div> | ||
+ | <div class="statlet colors{{{Colors|default}}}">'''I''' {{Box|{{{WoundsI|0}}}|{{#ifexpr: {{{HRHealthI|0}}} | {{{Stamina|1}}} | 1 }}}}</div> | ||
+ | {{{StatusBlocks|}}}<hr> | ||
+ | ===Experience=== | ||
+ | <hr><table class="stattable colors{{{Colors|default}}}"> | ||
+ | <tr><td> '''Experience''' </td><td> {{{Experience|0}}} </td><td> '''Spent''' </td><td> {{{Spent|0}}} </td><td> '''Remaining''' </td><td> {{#expr: {{{Experience|0}}} - {{{Spent|0}}}}} </td></tr> {{#if: {{{SpecialXPName|}}} | | ||
+ | <tr><td> '''{{{SpecialXPName|}}}''' </td><td> {{{SpecialXP|0}}} </td><td> '''Spent''' </td><td> {{{SpecialSpent|0}}} </td><td> '''Remaining''' </td><td> {{#expr: {{{SpecialXP|0}}} - {{{SpecialSpent|0}}}}} </tr> }} | ||
+ | <tr><td> '''Silver''' </td><td> {{{Silver|0}}} </td><td> '''Gold''' </td><td> {{{Gold|0}}} </td><td> '''Luminous''' </td><td> {{{Luminous|0}}} </td></tr> | ||
+ | </table><hr> | ||
===Important Numbers=== | ===Important Numbers=== | ||
− | + | <hr><div class="statlet colors{{{Colors|default}}}">'''Join Battle: {{#expr: {{{Wits|1}}} + {{{Awareness|0}}} + {{{MeritFastReflexes|0}}} + {{{JoinBattle|0}}}}}'''</div> | |
− | <div class="statlet colors{{{Colors|default}}}">'''Join Battle: {{#expr: {{{Wits|1}}} + {{{Awareness|1}}} + {{{ | + | <div class="statlet colors{{{Colors|default}}}">'''Feat of Strength: {{#expr: {{{Strength|1}}} + {{{Athletics|0}}} + {{{MightyThew|0}}} + {{{SpecialtyFeatofStrength|0}}} + {{{FeatofStrength|0}}}}}'''</div> |
− | <div class="statlet colors{{{Colors|default}}}">'''Evasion: {{#expr: floor(({{{Dexterity|1}}} + {{{Dodge| | + | <div class="statlet colors{{{Colors|default}}}">'''Evasion: {{#expr: floor(({{{Dexterity|1}}} + {{{Dodge|0}}} + {{{SpecialtyEvasion|0}}})/2) - {{{Mobility|0}}} + {{{MeritSmall|0}}} + {{{Evasion|0}}}}}'''</div> |
− | <div class="statlet colors{{{Colors|default}}}">''' | + | <div class="statlet colors{{{Colors|default}}}">'''Mobility Penalty: {{{Mobility|0}}}'''</div><br> |
+ | <div class="statlet colors{{{Colors|default}}}">'''Rush: {{#expr: {{{Dexterity|1}}} + {{{Athletics|0}}} - {{{Mobility|0}}} + {{{MeritFleetofFoot|0}}} + {{{SpecialtyRush|0}}} }}'''</div> | ||
+ | <div class="statlet colors{{{Colors|default}}}">'''Withdraw: {{#expr: {{{Dexterity|1}}} + {{{Athletics|0}}} - {{{Mobility|0}}} + {{{MeritFleetofFoot|0}}} + {{{SpecialtyWithdraw|0}}} }}'''</div> | ||
+ | <div class="statlet colors{{{Colors|default}}}">'''Disengage: {{#expr: {{{Dexterity|1}}} + {{{Dodge|0}}} - {{{Mobility|0}}} + {{{MeritFleetofFoot|0}}} + {{{SpecialtyDisengage|0}}} }}'''</div> | ||
+ | <div class="statlet colors{{{Colors|default}}}">'''Take Cover: {{#expr: {{{Dexterity|1}}} + {{{Dodge|0}}} + {{{MeritSmall|0}}} + {{{SpecialtyTakeCover|0}}} }}'''</div><br> | ||
<div class="statlet colors{{{Colors|default}}}">'''Natural Soak: {{#expr: {{{Stamina|1}}} + {{{UnusualHide|0}}} + {{{NatualSoak|0}}}}}'''</div> | <div class="statlet colors{{{Colors|default}}}">'''Natural Soak: {{#expr: {{{Stamina|1}}} + {{{UnusualHide|0}}} + {{{NatualSoak|0}}}}}'''</div> | ||
− | <div class="statlet colors{{{Colors|default}}}">'''Armored Soak: {{#expr: {{{ArmorSoak | + | <div class="statlet colors{{{Colors|default}}}">'''Armored Soak: {{#expr: {{{ArmorSoak|0}}} }}'''</div> |
− | <div class="statlet colors{{{Colors|default}}}">'''Total Soak: {{#expr: {{{Stamina|1}}} + {{{UnusualHide|0}}} + {{{NatualSoak|0}}} + {{{ArmorSoak | + | <div class="statlet colors{{{Colors|default}}}">'''Total Soak: {{#expr: {{{Stamina|1}}} + {{{UnusualHide|0}}} + {{{NatualSoak|0}}} + {{{ArmorSoak|0}}} }}'''</div> |
− | <div class="statlet colors{{{Colors|default}}}">'''Hardness: {{#expr: {{{Hardness | + | <div class="statlet colors{{{Colors|default}}}">'''Hardness: {{#expr: {{{Hardness|0}}} }}'''</div><br> |
− | <br><div class="statlet colors{{{Colors|default}}}">'''Resolve: {{#expr: floor(({{{Wits|1}}} + {{{Integrity|1}}} + {{{ | + | <div class="statlet colors{{{Colors|default}}}">'''Resolve: {{#expr: floor(({{{Wits|1}}} + {{{Integrity|1}}} + {{{SpecialtyResolve|0}}})/2) + {{{Resolve|0}}}}}'''</div> |
− | <div class="statlet colors{{{Colors|default}}}">'''Guile: {{#expr: floor(({{{Manipulation|1}}} + {{{Socialize|1}}} + {{{ | + | <div class="statlet colors{{{Colors|default}}}">'''Guile: {{#expr: floor(({{{Manipulation|1}}} + {{{Socialize|1}}} + {{{SpecialtyGuile|0}}})/2) + {{{Guile|0}}}}}'''</div> |
− | + | {{{ImportantBlocks|}}}<hr> | |
===Abilities=== | ===Abilities=== | ||
− | + | <hr><div class="statlet colors{{{Colors|default}}}">'''{{CBox{{#expr: {{#ifeq: {{{ArcheryMode|}}} | A | 1 | 0 }} or {{#ifeq: {{{ArcheryMode|}}} | C | 1 | 0 }} or {{#ifeq: {{{ArcheryMode|}}} | F | 1 | 0 }} or {{{ExcellentArchery|0}}} or {{#ifeq: {{{Supernal|}}} | Archery | 1 | 0 }}}}}} {{{ArcheryMode|}}} Archery {{Dot|{{{Archery|0}}}|5}}'''</div> | |
− | + | <div class="statlet colors{{{Colors|default}}}">'''{{CBox{{#expr: {{#ifeq: {{{AthleticsMode|}}} | A | 1 | 0 }} or {{#ifeq: {{{AthleticsMode|}}} | C | 1 | 0 }} or {{#ifeq: {{{AthleticsMode|}}} | F | 1 | 0 }} or {{{ExcellentAthletics|0}}} or {{#ifeq: {{{Supernal|}}} | Athletics | 1 | 0 }}}}}} {{{AthleticsMode|}}} Athletics {{Dot|{{{Athletics|0}}}|5}}' | |
</div> | </div> | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 20:32, 5 November 2015
Nameless: Mortal
Description
Background
None
Possessions
Notes
Background
Background
Profession
None
None
Native Language
None
None
Year of Birth
730
730
Attributes
Strength ●○○○○
Charisma ●○○○○
Perception ●○○○○
Dexterity ●○○○○
Manipulation ●○○○○
Intelligence ●○○○○
Stamina ●○○○○
Appearance ●○○○○
Wits ●○○○○
Status
Willpower
●●●○○○○○○○
■■■□□□□□□□
●●●○○○○○○○
■■■□□□□□□□
-0 □
-1 □□
-2 □□
-4 □
I □
Experience
Experience | 0 | Spent | 0 | Remaining | 0 |
Silver | 0 | Gold | 0 | Luminous | 0 |
Important Numbers
Join Battle: 1
Feat of Strength: 1
Evasion: 0
Mobility Penalty: 0
Rush: 1
Withdraw: 1
Disengage: 1
Take Cover: 1
Natural Soak: 1
Armored Soak: 0
Total Soak: 1
Hardness: 0
Resolve: 1
Guile: 1
Abilities
□ Archery ○○○○○
□ Athletics ○○○○○
□ Awareness ○○○○○
□ Brawl ○○○○○
□ Bureaucracy ○○○○○
□ Craft ○○○○○
□ Dodge ○○○○○
□ Integrity ○○○○○
□ Investigation ○○○○○
□ Larceny ○○○○○
□ Linguistics ○○○○○
□ Lore ○○○○○
□ Medicine ○○○○○
□ Melee ○○○○○
□ Occult ○○○○○
□ Performance ○○○○○
□ Presence ○○○○○
□ Resistance ○○○○○
□ Ride ○○○○○
□ Sail ○○○○○
□ Socialize ○○○○○
□ Stealth ○○○○○
□ Survival ○○○○○
□ Thrown ○○○○○
□ War ○○○○○
Specialties
None
Languages
None
Personal Merits
Material Merits
Resources ○○○○○ The character's personal wealth.
Social Merits
Cult ○○○○○ The personal reverence the character receives.
Principles
Ties
Weapons
Unarmed Withering: 5 Decisive: 1 Damage: 8 Overwhelm: 1 Parry: 0 Tags: Bashing, Brawl, Grappling, Natural
Possessions
Possessions
Notes
Notes