Difference between revisions of "Template:3eCharacter"

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===Social Merits===
 
===Social Merits===
 
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<div class="statline colors{{{Colors|default}}}">'''[[Content:Cult|Cult]] {{Dot|{{{Cult|0}}}|5}}''' The personal reverence the character receives.</div><div class="statline colors{{{Colors|default}}}">'''[[Content:Mentor|Mentor]] {{Dot|{{{Mentor|0}}}|3}}''' A personal trainer.</div>{{#ifexpr: {{{MeritAllies0|0}}}
+
<div class="statline colors{{{Colors|default}}}">'''[[Content:Cult|Cult]] {{Dot|{{{Cult|0}}}|5}}''' The personal reverence the character receives.</div>{{#ifexpr: {{{Mentor|0}}}
 +
| <div class="statline colors{{{Colors|default}}}">'''[[Content:Mentor|Mentor]] {{Dot|{{{Mentor|0}}}|3}}''' A personal trainer.</div> }}{{#ifexpr: {{{MeritAllies0|0}}}
 
| <div class="statline colors{{{Colors|default}}}">'''{{{MeritAllies0Name}}} {{Dot|{{{MeritAllies0|0}}}|5}}''' {{{MeritAllies0Desc}}} }}{{#ifexpr: {{{MeritAllies1|0}}}
 
| <div class="statline colors{{{Colors|default}}}">'''{{{MeritAllies0Name}}} {{Dot|{{{MeritAllies0|0}}}|5}}''' {{{MeritAllies0Desc}}} }}{{#ifexpr: {{{MeritAllies1|0}}}
 
| <div class="statline colors{{{Colors|default}}}">'''{{{MeritAllies1Name}}} {{Dot|{{{MeritAllies1|0}}}|5}}''' {{{MeritAllies1Desc}}} }}{{#ifexpr: {{{MeritAllies2|0}}}
 
| <div class="statline colors{{{Colors|default}}}">'''{{{MeritAllies1Name}}} {{Dot|{{{MeritAllies1|0}}}|5}}''' {{{MeritAllies1Desc}}} }}{{#ifexpr: {{{MeritAllies2|0}}}

Revision as of 06:01, 4 November 2015

Nameless: Mortal

{{{Description}}}


Background


{{{Background}}}

Profession
None
Native Language
None

Attributes


Strength
Charisma
Perception

Dexterity
Manipulation
Intelligence

Stamina
Appearance
Wits


Status


Willpower


-0
-1
-2
-4
I

Experience


Experience 0 Spent 0 Remaining 0
Silver 0 Gold 0 Luminous 0

Important Numbers


Join Battle: 1
Feat of Strength: 1
Evasion: 0
Mobility Penalty: 0

Rush: 1
Withdraw: 1
Disengage: 1
Take Cover: 1

Natural Soak: 1
Armored Soak: 0
Total Soak: 1
Hardness: 0

Resolve: 1
Guile: 1

Abilities


Archery
Athletics
Awareness
Brawl
Bureaucracy
Craft
Dodge
Integrity
Investigation
Larceny
Linguistics
Lore
Medicine
Melee
Occult
Performance
Presence
Resistance
Ride
Sail
Socialize
Stealth
Survival
Thrown
War

Specialties


None


Languages


None

Personal Merits



Material Merits


Resources The character's personal wealth.

Social Merits


Cult The personal reverence the character receives.

Principles



Ties



Weapons


Unarmed       Withering: 5       Decisive: 1       Damage: 8       Overwhelm: 1       Parry: 0       Tags: Bashing, Brawl, Grappling, Natural

Notes


{{{Notes}}}